Illustration and Visual Narrative | Project 1

23.09.24 - 11.10.24 / week 1  - week 3
Subhana Salim  / 0375936 
Illustration and Visual Narrative / Bachelor's of Design (Honours) in Creative Media / Taylor's University 
Project 1 


TABLE OF CONTENTS

1. Instructions
2. Initial Sketch
3. Final Character Design
4. Reflection



INSTRUCTIONS

Project 1: Exercises Vormator (20%)
This assignment limits you to a set of pre-defined shapes, and your goal is to create a unique character by combining and manipulating these shapes while adhering to specific rules. This is done in Adobe illustrator.


 SKETCHES


Figure 1.1 My initial character idea sketches

My initial ideas for character design was to use triangle shapes for the character's silhouette. I used clothing like cloaks, robes, capes to emphasize the triangle shapes. Initially I was also leaning towards making my character more anthropomorphic, especially a bull. My goal was to make a mysterious character.


Figure 1.2 First Iteration

This my first attempt of making my character based on my initial sketches with the vector shapes given. I had a difficult time recreating the character with the shapes, so I went with a different design. I also decided to give up on the idea of making a bull character.
 


FINAL CHARACTER DESIGN




Figure 2.1. Final Character Design
Figure 2.2 Silhouette and stroke only version

After making a design I was happy with, I decided to add flat colors. I tried to limit the color palette and experimented with deeper, darker colors.



REFLECTIONS

This assignment was a challenging task. We were required to make a character only with the shapes given by the lecturer. We are not allowed to change the shape or proportion of the shapes. This assignment will be evaluated based on our silhouette and the quality of the shapes we traced. This assignment challenged me to think creatively as I had to think of a character design with a good silhouette and idea. The limitations of only using the shapes also forced me to think outside of the box. I also had to focus on making my character design appealing, which improves my design tastes. 


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